#pragma once
#include "HistoryLog.h"
#include "../Core/Object.h"

class Log_SceneObjectRemove :
    public HistoryLog
{
public:
    Object *o;
public:
    Log_SceneObjectRemove(unsigned int theTarget,Object *o);
    void clear()
    {
        delete o;
    }
public:
    ~Log_SceneObjectRemove(void);
};
